Announcement

Notices

UPDATE

April Update Patchnotes

View 43227

 

Maximum Level Expansion

 

• The level cap has been raised from 32 to 40.

• Equipment and materials within levels 33 to 40 will now drop in dungeons.

• Skills from level 33 to 40 can now be learned (Skill points per level remain unchanged).

 

 

 New Nest Openings: Manticore Nest & Apocalypse Nest

 

 

Manticore Nest

 

• Entry Level: Lv. 40

• Difficulty: Practice / Single / Normal / Hell

• Party Size: 1–4 Players

• Entry Items:

Single & Normal: Key of Time and Space (Lv.40)
Hell: Nereid Origin

• Clear Limits:

Normal: 3 times per week
Hell: 1 time per week

• Location: Saint Haven > Hermalte Port > Manticore Nest

 

Apocalypse Nest

 

• Entry Level: Lv. 40

• Difficulty: Practice / Single / Normal / Hell

• Party Size: 1–4 Players

• Entry Items:

Single & Normal: Key of Time and Space (Lv.40)
Hell: Modified Prophetic Compass

• Clear Limits:

Normal: 3 times per week
Hell: 1 time per week

• Location: Saint Haven > Foothills of Black Mountain > Apocalypse Nest

 

 

 Additional Content Adjustments

 

• New title system with image support (animated effects included)

• Quick equipment repair feature added after dungeon clears

• “Follow” feature has been disabled

• Cerberus Nest (Challenge Mode): Difficulty increased based on Lv. 40 stats

Cerberus Nest (Challenge Mode) will be opened 7 days after the update.

• Dark Stage: Clear limit adjusted to 1 time per week, rewards updated accordingly

• Ranked Arena 2v2 & 3v3 modes have been closed

 

Item-Related Changes

 

• All level-up reward boxes now contain bound enhancement items

• When crafting enhancement items, if any materials are bound, the crafted item will also be bound

• Time-limited costumes can no longer be dismantled or used for transformation

• Level restrictions for face-to-face trade, mail sending, and guild storage: Lv. 32 or above

• “Loot Distribution: Party Member Priority” option in party settings now requires Lv. 32 or above

 

 

 Mentor & Apprentice System Adjustments

 

The mentor system was originally designed to help new players level up and integrate quickly.

However, some users have exploited it to impact the trading environment.

 

To prevent such abuse while maintaining fair gameplay, the system has been adjusted as follows:

 

• Maximum apprentices per mentor: 10 per week

• Fatigue consumption varies by party composition:

3 mentors with 1 apprentice: 100% fatigue
2 mentors with 1 apprentice: 50% fatigue
1 mentor with multiple apprentices or 2 mentors with different apprentices: no fatigue consumed

• Graduation level for apprentices remains at Lv. 24

 

 

Class Balance Adjustments

 

• Sorceress > Force User : “Triple Orbs” skill magic attack increased by 30%
• Priest : “Aura Restoration” buff effect reduced from 30% to 20%